Change limit for the amount of jit.gl.light’s within a scene
So, I am finding that when I had a certain amount of lights within a scene that when I add too many lights it switches all of them off until I switch the last one off. So it appears that jit.world has a limitation placed upon it for how many lights are allowed to be switched on at any one time.
Has anyone come across this problem when they have a wanted to use many lights and found a way to resolve this, please?
I want to have loads of lights flashing and making g cool patterns so it’s pretty important I find this solution to this one!
Thanks a million! (Lights! 🪩)
I think still limited to 8
Ah okay thanks for the link some very useful info here.