Max Packages

Beam for Max: Lighting Control Solution

Designed by our friends at Showsync, Beam for Max is a fully integrated lighting engine that lets you use your Max patches to control your show's lighting rig.

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Beam for Max

Graphics Packages

GLRepl

by Tom Whiston

OpenGL REPL for creating livecoding style interactions with Max patches

av-toolbox

by Timo Hoogland

av-toolbox is package of small abstractions to assist you in creating realtime audiovisual works.

Jitter Tools

by Cycling '74

Jitter Tools - utilities and abstractions to extend Jitter

ISF

by Vidvox

Jitter external that renders ISF files to OpenGL textures.

Delicious Tutorials

by Sam Tarakajian

The Delicious Max tutorial series, as a Max package

Vizzie

by Cycling '74

With VIZZIE, you just grab a few simple modules, connect them together and almost instantly have a VJ rig or interactive video work, complete with real-time effects.

ml.star

by Benjamin D. Smith

Unsupervised machine learning algorithms to support on-line learning, and real-time interactive music and video, aimed at the computer artist and musician.

VR

by Graham Wakefield

Virtual Reality HMDs for Max

jit.mo

by Cycling '74

Objects for generative motion graphics in Jitter. The jit.mo objects provide smooth time-varying animations that sync to the jit.world context.

A tool-set for Max that includes functions for DSP, 3D-geometry, C-string, math, constants, angle/color conversions, file system and list operation, as well as some shorthand and utility objects.

Vsynth

by Kevin Kripper

A series of modules built around Gen that together make a modular video synthesizer.

Max for the Visual Arts

by Nicolas Marechal

A self-learning tool and a repository for the Max patches made or used at the London College of Communication | University of the Arts London, United Kingdom.