[matrixctrl] and Preset's interpolation problems
Hi there,
we just found something we didn't know about preset interpolation.
In my example below, if [matrixctrl] is 8x8 .. no problem.
If it is bigger (we didn't dig the exact limits), interpolation doesn't work.
Maybe it also happens with other objects.
Actually, we tested with a (BIG) multislider with 1000 ... it works fine.
is it a bug ?

Do we have any information of what could be the cause of this ?
Is there a limit to the number of values that can be interpolated ?
Actually, multislider object can be interpolated with nodes even if there are 1024 sliders...
Si maybe that's a bug with matrixctrl
Don't know if it can help but here is what I recently posted on the FB group :
I had problems to interpolate matrictrl in the past too. The solution was to replace the 0 value of a connection with a small float, like 0.0001. If I remember well, triplets with a 0 value are not saved in the pattstorage, but using a non-zero value forces Max to save the whole matrix in the pattrstrorage.